Monday, May 29, 2006
About Me
Well I enjoy computers and bodybuilding. I started using computers when I was about 7 years old, and was hooked ever since. I wanted to make games when I saw that you could on a TV show around 1996-1997 when there where a heap of computer TV shows. The people made a plat-former, looked great. So I set away trying my best, soon I learned that you had to program things. So I did some Pascal and Visual Basic 4 but not the same. My first game was made using "klick and play" although simple it was great to get something going and the learning of projectiles and sprits was very useful. The game was called "Doom is Here" it maybe still about around the world. I got on to modding Doom 2 (especially Marine Doom) I improved the titles, music, bad guys and added new weapons. Quake 3 followed soon after all this, with a more true programming experience with C-script. I made "Vietnam: Special Ops" which was OK... Modelling has always been my downfall. Then Torque in early 2002 For my diploma, my team made a Java based game for a MasterServer. The game used Quake 3 maps & models, rendered very well thanks to Xith3D. Now days Torque Shader Engine (2006)
Previous Posts
- Sam and Max Lives!
- Save Sam & Max!
- Easter Egg Blunderbuss on Easter land!
- Happy Easter - SOTT Special Edition
- SOTT 0.1.8.0
- Adults and Games
- Interface designing
- SOTT 0.1.7.2 release
- News
- S.O.T.T 0.1.7.0 released


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